Building will be key in Kingdom Hearts 4, says Tetsuya Nomura – GameSpot

For all his care in spreading clues, the series designer wasn’t content with letting hidden messages appear in the hallways of the event – in his opinion none of the Square Enix employees were able to decipher the latest ones (see opposite ), not more than fans on social networks. The choice to organize the celebrations in Shibuya, in the heart of Tokyo, is also no coincidence, since it is the district highlighted in the first game sequence that aired last Sunday: “Shibuya is an easily recognizable place‘ acknowledges Nomura, who nonetheless confirms that Tokyo District has no connection to those appearing in The World Ends With You series or the recent Stranger of Paradise: Final Fantasy Origin.

Shibuya will therefore be part of the world of Quadratum where Sora wakes up, a universe that has already been touched on in the previous episode, whether in the virtual game inserted into the world of Toy Story or in the final moments of the adventure . Located in the adjacent Minami Aoyama district, the apartment where the series hero wakes up will serve as a base of operations for the early stages of the game, Nomura also says. Especially empty, the interior of the room could also change by the time the game is released.From Sora’s perspective, Quadratum is an underworld, a fictional world distinct from reality. But from the point of view of its inhabitants, the world of Quadratum corresponds to reality, and the universe Sora and the others found themselves in is, in contrast, an imaginary world. I think the theme of this episode is based on the contrast between these two perceptions .

As we suspect at the end of the first follower, Donald and Goofy search their own world for clues to Sora’s disappearance. This is also the reason why they accept a design consistent with the previous installments, in contrast to Sora’s realistic style. As in previous episodes, the characters’ appearance will actually adapt to the universe traversed.

On the combat side, Tetsuya Nomura confirms the return to Kingdom Hearts 2’s jet control mechanics, those contextual actions that fans have obviously been asking for: “After the release of Kingdom Hearts III, we received many requests for Reaction Commands to return, so we brought them back“. Which also explains why the Keyblade turns into a large drill during the combat sequence after a small icon appears.”The reason there is a small black circle on the screen is simply because we haven’t made it official which platforms the game is intended for.“On the other hand, we’ll have to wait to learn more about the new Build command that appears in the traditional menu. playing style this episode, so much so that we can already imagine it craft on the fly like some extremely popular games…

Finally, regarding the Kingdom Hearts: Missing Link mobile project, also announced last Sunday, Tetsuya Nomura indicates that it will fill a gap in the “χ” series that Kingdom Hearts χ, Kingdom Hearts Union Cross and Kingdom Hearts Dark Lord. This multi-episode, based on augmented reality and geolocation, is presented as a link between the different universes. It will therefore not be part of the Dark Seeker arc that guided Sora in Kingdom Hearts III, nor the Lost Master arc that opened with Kingdom Hearts IV. “(As far as geolocation goes) we’re trying different things, but depending on the timing, the terrain and atmosphere could be partially inspired by Disney World“, the series creator specifies the possible connections to the entertainment giant, a title whose closed beta is planned for next autumn.

Also read | Kingdom Hearts 4 20th Anniversary Announced

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