With Ravenous Devils, a psycho-horror cooking simulator will be released on PC and consoles at the end of April

Bad Vices Games, an Italian independent studio working on its third major release, and Troglobytes Games, a veteran game developer and now publisher based in Spain, today announce the release date for Ravenous Devils. Your Psycho Horror Cooking Simulator will be available on Steam, EPIC Game Store, Nintendo Switch, PlayStation 4 & 5 and Xbox One & Series X|S on April 29!

Inspired by the dark, historic backyards of 19th century London, embark on a hellish adventure with Percival and Hildred, a happily married couple. Their laudable goals: to become the best tailors and restorers in town. Down with Sweeney Todd, there’s a new criminal duo in town!

The key to success? Loyal (and delicious) customers, of course! As Percival, you bring people around the corner who come to you as customers looking for a new outfit. The bodies of the victims are transported directly to Hildred through a trapdoor in the basement. In her kitchen in the basement, she conjures up the victims’ delicious meat creations, which are sold to unsuspecting customers in the pub. The remains of clothes from dead customers? Percival will reuse them, patch them up, and sell them as his own fashionable clothes.

Will you be able to take turns cooking, sewing, cleaning and upgrading equipment by constantly clicking? Or will the blood on your hands become too much for everything to explode?

“We’re always trying to push the boundaries of gaming with the titles we develop here at Bad Vices Games, and we couldn’t be more proud of our latest spooky project, Ravenous Devils,” said Cristian Gambadori, Game Director at Bad. Vice Games. “Our previous releases have already caused a stir, but Ravenous Devils is our biggest project yet. The combination of point-and-click simulation, bloody story and gameplay, and the infamous vibe of old London gave an experience like no other. We can’t wait to see everyone get their hands dirty!”

“Ravenous Devils’ mix of horror, cooking, simulation and micromanagement captivated us from the start, and we’re thrilled the game is so close to hitting virtual shelves,” said Saverio Caporusso, CEO and game designer, “Gamers with a strong stomach will definitely find the gameplay loops incredibly fun and the upgrades addicting!”

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